Guidance for visualisation of volatile memory

The following video shows an experimental interactive memory debugger and visualiser called ICU64, running against the  Frodo C64 emulator

The video below shows an interactive exploration of the memory space of the emulated C64 while it runs the game “Cataball”, pointing out correspondences between the raw memory and the on-screen action.

Hex editor authors and forensic tool manufacturers should take note of the zoomable memory map.

[via Root Labs Rdist]

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One Response to “Guidance for visualisation of volatile memory”

  1. Cd-MaN says:

    What I especially liked about it is the animation of the memory, and seeing the correspondence between the drawing process and the memory being scanned for (I assume) sprites.

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